# Camera Math of photography settings and EV

## A few math details about EV, f/stop, shutter speed, and ISO

This page is Not likely of interest to those just wanting to take a picture. But if interested in computing with the camera exposure settings, here’s a few details which may be of interest. I try to keep the math isolated here, but the math relates to several calculators on other site pages here. Related pages are: EV and EV Chart on page evchart.html, and also the charts of camera nominal and precise setting values for page fstop2.html. Several of the calculators here use these same basics.

It's a big page with several subjects that you might at least skim if the math is your interest. Here's some of the links to areas below:

## First, a Quick Summary of Exposure Computing

Try this first, but if these first basics are not clearly obvious, a longer version follows below.

• The settings marked on cameras (shutter speed, f/stop, ISO) are Nominal values (approximate or rounded convention for human use), and are Not the exact Precise Goal Values that are used by the camera or in exposure calculations. For example, what we call 1/1000 second is actually binary 1/1024 second, which is unimportant in photography practice, but math needs the precise number. Actual camera design uses setting stops of exact powers of 2 for shutter speed values (1, 2, 4, 8, 16, 32, 64, 128, 256, etc), and powers of √2 for f/Stop Numbers. ISO values are also powers of 2, but are modified to make ISO 100 become a full stop (and third Stop Numbers be relative to it). The precise goal of setting calculations are detailed below.
• Differences of exposure in EV units are also the sequential powers of 2 (i.e., 1 EV difference is a factor of 2x). Definition of Log₂(X) (below) is simply the exponential power of 2 that equals X (and we measure exposure in powers of 2, called EV).

So 23 = 8, and log₂(8) = 3. This shows two things to know:

That exponent functions and logarithm functions are inverse operations like multiplication and division, or addition and subtraction, are inverse operations (one can reverse the other). So logarithms are not so complicated.

The logarithm value is just the exponent of the base (23) that gives this value (8). In the case of the photography base 2, this exponent (3) is the power of 2 (EV) of the value.

Negative exponents compute fractions (less than 1), for example nominal shutter speed 1/30 second is the fifth sequential stop (counting from 1 second as Stop Number 0), so 2-5 = 0.015625 = 1/32 second. This value is the actual design goal. And the next step is 2-6 = 0.03125 = 1/64 second.These sequential exponents of 2 are named to be Stop Number. Shutter speed 1 second and also f/stop f/1 are Stop Number 0 because 20 is 1 (any number to power of 0 is 1).

Value of f/Stop Numbers (like f/8) are usually necessarily squared first in EV and exposure calculations (because f/Stop Numbers are powers of √2 but exposure stops are powers of 2).

Exceptions to this Squaring are for calculations of Guide Number and Inverse Square Law (when f/stop Number is involved), because both already work with powers of √2. Guide Number calculation works because Inverse Square Law of distance is also a √2 factor. Which is what makes Guide Numbers so handy, automatically compensating for the Inverse Square Law. A known accurate Guide Number is good at any distance or f/number, since Guide Number = (distance x f/stop Number), so then f/stop Number is Guide Number / distance (and which is already corrected for the Inverse Square Law).

And f/Stop Numbers for EV ratios are sign reversed (just swap f/stop Number ratio numerator and denominator, so + becomes -, etc.), and squared (because f/Stop Numbers increase exposure running in the opposite direction toward lower f/stop Numbers, needing reversed sign). See the Square in next examples. If you get the wrong sign, you need to reverse the ratio division. Swapping the division factors creates a fraction from a whole number or vice versa, and log automatically shows a log(of a fraction) to be negative, which is sign reversal.

To compare f/11 to f/2.8 (we know f/11 is -4 EV from f/2.8, but this is about method)
(f/stop ratios must be reversed division due to f/Stop Numbers running backwards) (and squared too)
n = 2.828/11.314 = 0.25   (reversed, also using precise goal values of f/stops)
EV = log2() = -4 EV difference (log of fractions are negative)
Or n = 11.314/2.828 = 4   f/2.8 compared to f/11
EV = log2() = +4 EV difference

But shutter speed and ISO are powers of 2, and run forward, so we don't square or reverse the ratio:

To compare 1/30 to 1/125 (which we know 1/30 is +4 EV from 1/125)
n = (1/32) / (1/128) = 128 / 32 = 4   (using precise goal values of shutter speeds)
EV = log2(n) = 4 EV difference.

Important: Note It's saying log2 here. Exposure calculations will need log2 pretty often. Scientific calculators have a log key (base 10) and a ln key (base e), but not a log base 2. But either base will convert to log2 this important way:

log2(X) = log10(X) / log10(2)   (working in base 10, converts to log2)
log2(X) = ln(X) / ln(2)   (working in base e, converts to log2)

Or Javascript has a Math.log2() function, optional, it computes log2 = log(X) / log(2).

• Logarithms in programming languages (such as Excel, Javascript, Python, Java, C, Fortran, whatever) use "log" meaning loge instead of log10. The ln key in calculators is loge too. Which works fine, no issue at all which you use (base 10 or e). The calculation result is the same with either, except if mixing them, or using assumed constants from the wrong base, that will not match. For example, the common log10(2) = 0.30103 is a valid short cut for log(2) in base 10, and so just 0.3 is commonly used instead, but 0.3 is log10(2). In programming languages, log() is loge(2) = 0.693147 (NOT 0.3), so using 0.3 with loge work will not work at all. It won't matter if you use log10 or ln (which is loge), so long as you are consistent and not mixing them. Saying, do not use 0.3 for log(2) in programming languages.
• Note that if computing trigonometry angles, these programming languages will also expect trig angles to be radians instead of degrees. Radians = Degrees x PI/180. Degrees = Radians x 180 / PI. Handheld calculators usually provide keys with this choice, with Degrees as default. But trig is not needed for Field of View or Depth of Field, if computing dimensions instead of angles. See Field of View Math.

## Photo Formulas

The EV formula: See Wikipedia EV

EV =  log₂ (

t
)

N is f/Stop Number, t is duration Time of shutter speed — the camera settings.

t
is the same as in the second formula.

EV is this value as a power of 2, and inversely, EV is the Log₂ of the value.

2EV =

t
EV = log₂ (

t
)

The reflected light meter Exposure formula:
See Wikipedia light meter calibration

t
LS
K
(the light meter computes this)

where L is the scene luminance, S is the ISO sensitivity, and K is a constant typically 12.5.

The only purpose here is to just show there is a formula where ISO adjusts the scene luminance to match a proper exposure with the camera settings expressed as EV. We don't have to know it, but it is how light meters work. Meter results show one of the setting combinations, or some meters can show the EV number too.

The formula in the second box above is how light meter design computes exposure settings. N² / t reflects the camera settings, which appropriate exposure matches to the LS / K values. The meter knows ISO and meters the light and computes EV for the settings to match it. ISO matches the reflected scene luminance to the camera exposure settings of shutter speed and aperture.

For incident-light meters, N² / t = ES / C where
E is the illuminance (total luminous flux incident on a surface, per unit area)
C is the incident-light meter calibration constant (typically 340 with dome)

The Calibration Constant specification is shown in all Sekonic meter manuals as K = 12.5 for reflected meters, or as C = 340 for incident meters with domes. Nikon and Canon camera reflected meters are also said to use K = 12.5.

The calibration constants are a bit arbitrary, but the ISO specifications specifically say the calibration constant should be determined by analysis by large numbers of observers of a large number of photos of known exposure in various conditions. Meaning a visual consensus, since exact exposure is pretty hard to judge critically.

Other than knowing the idea, I imagine most of us have little need for the light meter formula, and the main math thing computing EV needs to know is log₂(value) is EV of the value (both are the exponent of 2):

EV =  log₂

t
which also means   2EV =

t

EV 0 is f/1 and 1 second because 20 = 1. The math just works out that way, since any number to power 0 is value 1, and log(1) of any base is 0. So any f/stop on the EV 0 row of the EV chart shows this relation (if using the precise goal values for f/stop and shutter speed shown below, instead of their nominal approximations).

N is f/Stop Number and t is shutter speed duration Time. Note f/Stop Numbers are always squared in exposure calculations, as above, to convert their √2 names into 2x exposure steps.

Log2(value) computes the exponent of 2 that is equivalent to the value. The method to compute log₂ has been defined here. Exponents and Logarithms are simply "reverse" operations, in the same way multiply and divide or add and subtract are reverse operations ("undoing" each other, so to speak).

Example: If f/16 and 1/4 second, then this is:

(f/16 and 1/4 ARE the precises goal values this time. Accuracy will be off if not using the precise values.)

(N² / t) = (16 × 16 ÷ 1/4) = (16 × 16 × 4) = 1024.

Log₂(1024) is EV 10. Meaning, 210 = 1024.

EV is the exponent of 2 that computes the value, again meaning 210 = 1024 value. I don’t know the units of this exposure 1024, if it has any, but it represents the settings combination of (N² / t) and corresponds to proper exposure of the ISO and the light level, in terms of camera settings. It will be in the EV Chart as EV 10 as f/16 at 1/4 second.

Important: Note that f/stop Numbers must first be squared to be used for EV or Exposure calculations, see squaring just below. But NOT squared when computing Guide Number or Inverse Square Law from f/stop changes. This f/16 at 1/4 second is shown as EV 10 in an EV Chart. See this page for more EV.

EV

## EV Chart of Full stops

EV
f/1.4f/2f/2.8f/4f/5.6f/8f/11f/16f/22
-14"8"15"30"64"128"256"512"-1
02"4"8"15"30"64"128"256"512"0
11 sec2"4"8"15"30"64"128"256"1
21/21 sec2"4"8"15"30"64"128"2
31/41/21 sec2"4"8"15"30"64"3
41/81/41/21 sec2"4"8"15"30"4
51/151/81/41/21 sec2"4"8"15"5
61/301/151/81/41/21 sec2"4"8"6
71/601/301/151/81/41/21 sec2"4"7
81/1251/601/301/151/81/41/21 sec2"8
91/2501/1251/601/301/151/81/41/21 sec9
101/5001/2501/1251/601/301/151/81/41/210
111/10001/5001/2501/1251/601/301/151/81/411
121/20001/10001/5001/2501/1251/601/301/151/812
EVf/1.4f/2f/2.8f/4f/5.6f/8f/11f/16f/22EV

A few other combinations of (N² / t) numbers (f/32 at 1 second for example) would also compute EV 10 (Equivalent Exposures) in this example. The purpose is that EV is an exposure scale in exact steps of 2x photo stops, which are seen in a EV Chart , where a row lists the Equivalent Exposures for that exposure (of ISO and light level). Meaning, for any ISO used, if you meter the light as EV 10 at that ISO, then the correct exposures are in the EV chart row for EV 10. NOTE AGAIN: Camera dials use approximated Nominal values, but calculations need to use the precise Goal values that the camera actually tries to use.

The basis of EV = log₂(N² / t) is that 2EV = N²/t. EV is the exponent to compute the steps of powers of 2, and Log₂(value) is value expressed as a power of 2. EV is that exponent of 2. The 2 means that one EV is 2x more light which requires 1/2 the exposure. Clearly greater f/Stop Number, or decreased time is less exposure and greater EV number, and 21 measures steps 2x or 1/2x. Full stops of shutter speed or aperture affect exposure in powers of two. The precise 2x steps are the entire purpose of EV.

The starting point of the EV numbering is that f/1 at 1 second is EV 0. This is only because 1² / 1 = 1, so that log₂(1) is 0 EV, and also 20 = 1 EV. It is math, and not some human notion of convenience (as are the Nominal value markings). However, the camera goal is to instead use the precise goal values so that every EV step is exactly 2x exposure.

Necessary details to know first:   Both shutter speed and f/stop are marked on camera dials with Nominal approximate values established by about 100 years of convention (Nominal just being rounded approximations). Back then, the binary numbering sequence of 1, 2, 4, 8, 16, 32, 64, etc. was not as mainstream as today. Some early camera designers saw advantage of offering a 1/300 second shutter speed, especially if that was the maximum it could do, and they could design a shutter mechanism that could do it, but it's incompatible with light meters today needing to use stops of exactly 2x exposure. Modern cameras are computers that instead actually strive to use the specific and precise binary numbering goals (exact powers of 2) to ensure precise 2x exposure steps called EV. For example, the value f/5.6 is just a nominal approximate number used for simpler camera marking (shorter to mark on the dial). Its precise goal value in math is f/5.65685 (because it is the 5th power of √2). And 1/30 second is actually 1/32 second. No claim is made here about actual camera mechanical accuracy (which is quite good today), but these are instead the exact PRECISE GOALS of design, the sequential binary powers of two. They are the intended numbers computing should use for precision because that's what the camera is doing too. And accuracy is expected to be quite good today, compared to the early past, 100 or even 50 years ago.

If any doubts, time your camera’s 30 second shutter speed, and you will see it takes exactly 32 seconds (or 15 seconds takes 16). Those are the exact numbers of the powers of 2.

A very important quirk is that most further calculation of exposure (like EV) must first square f/Stop Numbers (or the ratio of f/Stop Numbers are reversed and squared) to represent exposure (except NOT for Guide Number, which already takes this into account). Because the equations want values of exposure which is powers of 2, but f/Stop Numbering steps are powers of √2. But squaring the f/Stop Number becomes the necessary steps of powers of 2. Shutter speeds and ISO are already powers of 2 and are Not squared.

• To compute precise goal values, the value called Stop Number is the sequential numbering of the stops, simply numbered as 0, 1, 2, 3, 4, etc. This is the exponent of 2 (or of √2 for f/stops) to compute the exposure value.
• The scale starts with Stop Number 0 at value 1, because any number to power of 0 is value 1.
• Negative exponents compute fractional values less than 1 (Example: 23 = 8, 2-3 = 1/8). Most shutter speeds are typically fractional. Logarithms of fractions (less than 1) are negative (the logarithm is the exponent of the base).

The precise goal value for shutter speed is 2Stop Number seconds (which steps are the powers of 2).
Example: 2-7 = 1/128 second

Shutter Speed (duration, seconds)
Nominals 301584211/21/41/81/151/301/601/1251/2501/5001/1000
Precise Goal 3216842 11/21/41/81/161/321/641/1281/2561/5121/1024
Stop Number 54321 0-1-2-3-4-5-6-7-8-9-10

The precise goal value for f/Stop Number is (√2)Stop Number (so that steps of the exposure values will still be the powers of 2).
Example: (√2)7 = f/11.314, which we simply call f/11.
F/stop value can also be computed as square root of (2Stop Number).

f/stop (aperture)
Nominals f/0.5f/0.7f/1f/1.4f/2f/2.8f/4f/5.6f/8f/11f/16f/22
Precise Goal 0.50.707111.414222.828445.6568811.31371622.627
Stop Number -2-10123456789

Why √2 for f/stops?

Precise Shutter speed goal values are computed as 2Stop Number, computing seconds. ISO uses base 2 also.

Precise f/stop goal values are computed as √2Stop Number, computing f/Stop Numbers

The reason for √2 is that the Area of a circle (a circular aperture) is PI × r²

Doubled aperture Area (for 2x exposure) is 2 × PI × r² = PI × (√2 × r)²

Increasing the aperture radius by √2 doubles its Area which doubles its exposure which is 1 EV. The f/Stop Numbers themselves also increase in √2 steps (for full stops), so that each doubled area step is a 2x exposure of 1 EV.

So doubled aperture areas increment exposure in steps of 1 EV (2x), but the f/Stop Number does those exposure 2x increments in aperture steps of √2. Stop Number is the exponent of √2, and f/Stop Number increments as √2 × previous Stop Number.

The beginning point is √20 = f/1.  √2 and √21 are 1.4142, so each full f/Stop Number is 1.4142 x the previous f/Stop Number, each of which is a 2x stop of 1 EV exposure change.

The approximated Nominal values are close enough for human thinking, but are not precise enough for computing. Nominal values are just various arbitrary approximations established by years of convention, and so their values cannot be computed. Therefore the precise values cannot be computed from the Nominals. Nominals are the name we call them, but the Precise values are the actual exact precise design goal, computed to be exact powers of 2 from the Stop Number sequential order, and are the goal targets that the cameras strive to achieve. The f/stops are mechanical mechanisms, but today, camera shutter speeds are controlled by a digital computer chip and a quartz crystal chip, like a digital watch. Which also keeps time and date for your digital camera.

The full f/stops of f/1, 2, 4, 8, 16, etc are actually the precise goals (actual powers of 2), and the shutter speed full stops from 1/8 second to 8 seconds are also the precise goal values. The rest of the nominals are approximations, more or less rounded some way for humans, but the camera still does it right regardless of the Nominal value that the dial setting calls it. Whenever I say "precise value" here, I of course mean the precise design goal, which the camera mechanism tries to do.

Each of the full f/Stop Numbers (1, 1.414, 2, 2.828, 4, etc) is a √2 multiple, which when squared (N²) is a sequential power of two, which is why the EV formula uses N². Shutter speeds are similar Stop Number calculations, but already using powers of 2 instead of √2. And negative Stop Number exponents compute fractional values (1/2 second or f/0.5 for example).

For any fractional stop (third, half, or tenth stops), just add the fraction to the base Stop Number. One example third stop is nominal f/5.6 + 2/3 EV, which for Stop Number 5 is (√2)(5 + 2/3) = 1.414215.66667 = f/7.1272.

Precision: A couple of extra significant digits are good for precision for exponents (Wikipedia Significant digits). So for exponents, let it compute the 2/3 or use 0.66667 instead of 0.67. Especially for exponent math — note that for f/5.6, 1.45 = 5.38 (too far off for √2), but 1.41425 = 5.656 (very precise), so for base and exponent, I suggest using another significant digit or two more than you want to see as desired precision (Integers like 2 or 1/2 are OK as is, already precise. Or computing the 1/3 or 2/3 will be more precise too.)

See large charts of all possible precise and nominal settings of the camera settings.

## EV Formulas

The log₂ in the EV formula says that the EV increments in powers of 2 which is steps of 2x exposure. It can be about relative changes in exposure, or any absolute light level relates to a metered light level and ISO (in days of film, that ISO was a constant until we loaded different film). EV is simply a method of counting stops of change of exposure. But once associated with a proper metered exposure with ISO, EV can also become a meaningful absolute number of exposure.

The EV Chart has already have done the math, and the camera automation does it for us. However, some want to know details.

2EV = (fstop² / shutter time)

EV = log₂ (fstop² / shutter time)

• The f/Stop Numbers are √2 steps. The EXPOSURES are 2x steps, but the f/NUMBERS are √2 steps, so again, any calculations must first square f/Stop Numbers (or the ratio of f/Stop Numbers are reversed and squared) to represent exposure. (But DON’T square or reverse shutter speeds or ISO).

To compare f/11 to f/2.8 (which we know f/11 is -4 EV from f/2.8)
(f/stop ratios are reversed division due to f/Stop Numbers running backwards)
n = 2.828/11.314 = 0.25   (with precise values of f/stops)
EV = log10() / log10(2) = -4 EV difference (log of fractions are negative)
Or n = 11.314/2.828 = 4   f/2.8 compared to f/11
EV = log10() / log10(2) = +4 EV difference

But shutter speed and ISO are powers of 2, and run forward, so :

To compare 1/30 to 1/125 (which we know 1/30 is +4 EV from 1/125)
n = (1/32) / (1/128) = 128 / 32 = 4   (with precise values of shutter speeds)
EV = log10(n) / Log10(2) = 4 EV difference.
Shutter speed and ISO numbers and ratios are Not reversed or squared, only f/stops.

• The log₂ is needed to compute EV because the basic concept is 2EV = N²/t   EV is the exponent of 2 that computes the value. 1 EV is 1 photographic stop = 2x light value = 0.5x exposure necessary.
• Many camera setting numbers are just nominal approximations, close enough for human interest, but their numbers only compute approximations (but the Precise values work precisely in every case).

Nominal f/5.6 is actually f/5.657 and nominal f/11 is actually f/11.314. Repeating with the precise ratios is:

Nominals: n = 11 / 5.6 = 1.964   (is not 2.0)
Squared is 3.858 (not 4.0)
EV = log10() / log10(2) = 1.94 EV from nominals (a rough approximation).
But these nominal values don’t actually exist — the camera uses the precise numbers.

Precise: n = 11.314 / 5.657 = 2   (precisely 2x for 2 stops, and 2² is 4)
EV = log10() / log10(2) = 2 EV precise value — This is log₂ (n²)

EV is the exposure effect of the light that the camera settings see. Then ISO is a sensitivity which matches those camera settings to the scene light level, which makes ISO also be pretty important. The EV formula does not use ISO directly, however the camera settings that we choose and put into the formula definitely do depend on ISO. EV is the light level matched by the ISO in the camera settings we choose.

Mathematically, the EV values are exact only if computed with the actual precise theoretical settings that the camera uses, as opposed to the camera’s nominal marked values. The EV calculator converts nominals to the precise values. For example of the nominal marked numbers vs the precise theoretical numbers, f/11 at 1/60 computes EV 12.826. However using the actual real values of f/11.314 at 1/64 computes exactly EV 13.00 (the correct value). Techie details maybe, but that's how it works.

EV is the power of 2 that equals N²/t.   N is f/Stop Number, t is time duration. Then ISO shifts that value appropriately.

Relative EV: A dim exposure of half the sufficient amount needs +1 EV more of settings or ISO to correct it.

Absolute EV: Twice the light intensity or twice the ISO meters +1 EV higher, and requires half the exposure.

EV might seem reversed relative to exposure settings, because metered higher EV is brighter light or greater ISO, which requires settings for less exposure.

## ISO Conversion of EV

EVS = EV100 + log₂ (S / 100) where S (speed) is the new ISO value (converted FROM EV100, this from Wikipedia).

A light meter will do it this way to convert the reading to the ISO value you use. ISO 100 is not required by EV, the only thing special about ISO 100 is that it is a familiar conventional value. It could be any numbers, for example conversion TO EVS at ISO S   FROM EV800 at ISO 800:

EV800 converted to a New ISO S = EV800 + log₂ (S / 800) = EVS

Tricky part: Converting from higher ISO to lower, or from lower ISO to higher, cannot both add the difference, one must subtract. But if the ratio of the Numerator/Denominator fraction is less than 1, the log becomes negative, so the formula's final ± sign is determined by the log of ISO2/ISO1. One of ISO2/ISO1 or ISO1/ISO2 will be a fraction less than 1 (Or else if equal, log(1) = 0). So this is saying that the NEW ISO must be the numerator (on top).

If S is to be ISO 1600, then 1600/800 is 2, and log₂(2) is +1, so it adds 1 EV.
If S is to be ISO 400, then 400/800 is 0.5, and log₂(0.5) is -1, so it adds -1 EV.
There is a logarithm section just below.

## Light Value

EV100 is the Conventional Definition of Light Value. Light Value is absolute EV converted to ISO 100, used as a standard comparison of exposures of actual scene light values. The convention is that EV at ISO 100 can be numerically compared for exposure difference or scene brightness. ISO 100 is NOT any special magic number, it is just one of many values. Any number could work as a standard, but ISO 100 is just a popular familiar number, convenient to use. Some users imagine incorrectly that the EV Chart shows only ISO 100 values, but the EV Chart instead is applicable to ANY ISO number you might be using. See evchart.html.

The Wikipedia links above don’t concede the convention of the term Light Value being ISO 100. However, I believe it obviously is the common convention for Light Value. For example, ISO 100 is what they use in their page’s Lighting Condition chart, and ISO 100 is also used in ExifTool Light Value. Light Value of ISO 100 may not be a rule or law, but it is the common convention. However, Wikipedia does conclude by showing this final version of EV100 from EVS, which common convention that I name to be used for Light Value:

EV100 = EVS - log₂(S/100)

It is just a regular ISO conversion, in this case TO ISO 100. If using Minus, the NEW ISO has to now be the denominator (on bottom), for subtracting. Or alternatively, instead reverse the numerator/denominator and the fraction will reverse the sign, but DO NOT do both). The EV calculator and the one on the Exposure Comparison page compute Light Value by converting **TO** 100, which does use minus, like this:

Light Value (as converted to ISO 100) = EV100 = EVISO - log₂ (ISO / 100)

The term Light Value arbitrarily uses EV at ISO 100 to specify the scene light level, as a comparison standard of scene light value, but ISO 100 itself might not always allow usable (selectable or desirable) camera settings for that exposure. But it is still an Equivalent Exposure that can compare exposure EV levels.

The purpose of Light Value is that comparing two exposures as both using the same ISO (and ISO 100 is very familiar and conventional) allows a standard comparison of the two light values. Any value of EV requires asking “at what ISO?”, and ISO 100 is very familiar. This standard convention of converting to ISO 100 is called Light Value (LV), using this additional factor to change to EV for ISO 100.

So Light Value as commonly seen is the convention that means conversion to EV at ISO 100. ISO 100 is not a magic number, and is not necessarily the ISO or settings that the camera actually used. The number 100 is just another number, and is an arbitrary choice, and other than convention, 100 is NOT special here. It might sometimes seem special only because the formula arbitrarily chose to use 100. We do commonly use ISO 100, but as Light Value, it is just an arbitrary ISO reference for comparison, and is not trying to imply the settings at ISO 100 are somehow more meaningful than the ISO the camera actually used to get the picture. We can only directly compare absolute EV values if at the same ISO. Which might as well be ISO 100 because we are familiar with it.

Note that Light Value might make it seem like the EV chart must represent ISO 100 because they seem to match, but only because we arbitrarily chose ISO 100 as a reference (and the EV chart matches any ISO actually used). But to make meaning of Light Value, the convention is that “Light Value” does represent ISO 100. Light Value is only used to compare two exposures. The exposure calculator at this site uses Light Value of EV at ISO 100 to compare exposures at the same ISO. Any ISO number would do the same comparison job, so ISO 100 is not a magic number, only a very familiar comfortable number.

Light Value (LV) is the same number as EV at ISO 100, which can make the EV chart seem to be for ISO 100 (because the EV chart agrees with LV at ISO 100). But we are fooling ourself, this is Only because we arbitrarily specifically referenced LV to ISO 100. LV formula could have used any number (but 100 does seem convenient). The EV chart in fact matches whatever ISO we may be using at the time. EV is computed from the camera settings, which are chosen for the ISO we actually are using.

## EV and Logarithms (if you're planning to do the math)

EV is important because a one stop change, which is 2x intensity, is called 1 EV (Exposure Value, more here). Or also a 1/2× intensity relationship, which is -1 EV. EV is the powers of 2 relationship of a light intensity ratio. I am very far from a math teacher, but here's my try about basics:

EV involves logarithms. I assume we have all seen logarithms in high school math. Logarithms were an extremely important tool in history before computers, because manual multiplication and division of big difficult numbers could be instead done by adding or subtracting logarithms (which is also the basis of slide rules, which are fast, but slide rules typically only offer only maybe 3 significant digits of precision). Logarithm tables are just lists of numbers with their exponents of the base which correspond to the value (typically 8 significant digits). The same log table is also used for look up of antilogs (the values corresponding to the logs). Calculators do this job today (not the basic 4 function models, but the "scientific" models do, and also the Windows CALC app and Javascript, etc).

### What is a logarithm?

The definition of logarithm is that it is the exponent representing the power to which a fixed number (the base, like 10 or 2 or e) must be raised to produce a given number.

log10(8) = 0.90309, the logarithm of 8
100.90309 = 8, inverse of baseexponent is the value again
In base 10, 101 = 10, 102 = 100, 103 = 1000 (each step 10x value)

log2(8) = 3   the logarithm   ( log2(X) = log10(X) / log10(2) )
23 = 8   the inverse, baseexponent is the value again
In base 2, 21 = 2, 22 = 4, 23 = 8 (each step 2x value, important in cameras)

Logarithm and exponent are just inverse operations, opposites by reversal. We know that addition/subtraction and multiply/divide are also reverse or opposite or inverse operations. Meaning, one can be used to "undo" the other, so to speak.
Log and exponent are also the similar inverse relationship.

So 23 = 8, and log(8) = 3 are inverse operations. It's not so complicated. The logarithm value is just the exponent of the base (23) that gives this value (8). In the case of the photography base 2, the exponent is the power of 2 (EV) of the value.

So log₂ of X just gives the exponent of 2 (which might be EV in photography) that will give X (as powers of 2). So regarding photographic exposure calculations, our exposure in powers of 2 = X are just log₂(X) values. And the log₂ of ratio of two values is also the EV difference. Example ratio: log₂(16/2) = 3, meaning 23 = 8;

Let's say this last 8 represents the power of a flash, or the intensity of any light. The 8 means relatively, the light is 8x brighter than some other light level that we call 1.
Relative to the other light, 23 = 8, means in 2x steps, our light is doubled 3 times, or 8 times more light or power, because 23 = 8. So log2(8) = 3, which is that exponent of the base 2. And photo EV is about these 2x steps of intensity. 1 EV is 2x value, 2 EV is 4x, 3 EV is 8x. EV is computed as EV = log2(intensity ratio).

What's the purpose of Logarithms: From the 1600s until the later parts of the 1900s (before computers, the time basically from John Napier and Newton until after Einstein), complex math was done manually with logarithms that provided adding and subtracting log values, instead of tedious long multiplication/division of big numbers. The logarithm values were looked up in log tables (a book of log values), typically about 8 significant digits, which showed the precomputed logarithm values. John Napier (1550-1617, Scotland) was not the actual inventor of logarithms, but in 1614, he named them, made them useful, and published and popularized the use of them as computing tools. He gets the credit for logarithms.

Just for fun, a simple problem to make the point about the forgotten usefulness of logarithms before calculators:

If logarithms might seem a complication, then to appreciate it, try doing Area of a Circle: PI r² = 3.14159 × 122.125² by multiplying with only a pencil (no calculator exists). And then contemplate some much bigger problem. 😊 The log values would come from a log table lookup book now (which used to be very popular, anyone doing math had one, and Amazon still carries some (but search for logarithm tables there to exclude wood furniture). And then math by adding or subtracting numbers with many digits is much easier than multiplying or dividing them.

(the log values are looked up in a printed log table book)

The value of PI is 3.14159 and this log10(3.14159) is 0.4971495
If the radius of a circle is 122.125 and that log10(122.125) is 2.0868046
then the area of the circle is Pi r² = 3.14159 × 122.125² = 46855.3 (log10 is 4.6707587)

Using the logs, this is 0.4971495 + (2.0868046 + 2.0868046) = 4.6707587
Inverse Log(4.6707587) = 46855.3 area of the circle (in the original units).
That is two log lookups, three additions, and one inverse lookup, as opposed to three six-digit multiplies.

A slide rule might get 46800, but more than 3 significant digits precision is pushing it. The log data used here had 6 significant digits, but many log tables have 8 digits precision. It doesn't matter which log base you use so long as you use the same base consistently everywhere, from start to finish. Except photography EV has to be base 2.

Exponents with logarithms were vastly easier than a pencil too.

86 = ( 6 x log(8) ) INV = 262144

Logarithms end up using a log table inverse lookup (or the modern calculator INV key). Logs make this exponent problem take maybe only a couple of minutes, but even just 86 takes awhile with only a pencil without logarithms. One log lookup, one actual multiplication by the exponent, and one inverse lookup.

Before computer chips, manual multiplication and division of large numbers could be done easier by just adding and subtracting logarithms on paper. Logarithms also allowed invention of slide rules which also worked by adding and subtracting distances on logarithmic scales (using lengths on the sticks marked with logarithmic scales). Logarithms and slide rules are not so main stream today, but they were the available computing method from about 1614 for about 360 years. OK, there were mechanical calculators that did multiply and divide, but they were quite slow and expensive for the times. The slide rule just marked the logarithms on a sliding stick (adding or subtracting length from another marked stick), which was easy to use, and faster, but it only had precision of perhaps about 3 significant digits (maybe 4 digits at the 1 end and 2 digits at the 10 end), but still good approximations often adequate, except for exact penny values in banking. To improve precision, two foot long slide rules were available, but not popular. It was not until the 1970s that transistor calculators came available, which certainly was a whole new world then. But until then, slide rules and/or logarithms were dear to the heart of very many people, including all engineers and engineering students.

And there is also the basic fact that exponents and logarithms are inverse math functions.
23 = 8, and log₂(8) = 3.

But yes, today we sure can appreciate having our calculators.

## Exposure calculations

EV =  log₂

t
which means 2EV =

t
(N is f/Stop Number, t is shutter open time)

So log2 computes the exponent of 2 of the exposure setting math (which exponent of 2 is EV, which appears in the EV chart for those settings). EV is that exponent of 2 for those settings. This is how When EV is doubled (2x), the exposure is 2x.

## log₂ calculator

JavaScript Math.log2() of:

A. Value   (not as a ratio)

B. f/stop ratio ( / )2

C. shutter ratio /

D. EV: f/2 / sec
Aperture  Shutter

### How to compute log₂   (logs of base 2)

EV = log₂ (fstop² / shutter time)   (Using precise goal values of settings, nominals are Not precise)

log₂(X) is log10(X)/log10(2) or loge(X)/loge(2)  (can use any log base, so long as consistent.)

Or simpler, Javascript has a Math.log2() function.

Caution: F/Stop Numbers increase towards less exposure, so to show proper EV ± sign, f/stop ratios must be reversed:   Ratio of f/8 to f/4 is less exposure (-). But 8/4 increases (+) instead of 4/8 which decreases (-). In this calculator, this ratio is reversed in the math for B. instead of in the input fields (where it is how humans think of it).

Initial data in calculator at D. is f/5.65682 at 1/32 second (the precise goal values), which is EV 10 in the EV Chart.
Meaning, 210 = 1024.0 but the initial data only has 5 significant digits

log₂(X) is log10(X) / log10(2)
and log10(2) = 0.30103, so we might see shortcuts just using 0.3
log₂(X) is log10(X) / 0.3, or
log₂(X) is 3.3 × log10(X)   (because 3.3 = 1/0.3)

which is fine for log10, but … you should know that the log() function in Excel and Javascript and C and Python and other programming languages use Natural log base e instead of Common log base 10. Which normally doesn't matter at all, the results are the same if consistently using same base. However these numerical constants (of 0.3 and 3.3) will give the wrong answer unless using log10 (only due to the constants, because log10(2) = 0.30103 but loge(2) = 0.693147). So using 0.3 for loge(2) is simply wrong. So, in the programming languages (which all use loge), just use the log(X)/log(2) instead of 0.3. Or Javascript has Math.LN2 that returns loge(2), or also has a Math.log2 function or also a Math.log10 function. Just don't use 0.3 as loge(2) because that's wrong.

Also important, note that these programming languages will also expect trig angles to be radians instead of degrees. Radians = Degrees x PI/180.  Degrees = Radians x 180/PI.

Handheld calculators normally offer log10 processing at button log, and loge at button ln or lnx (the n meaning Natural and loge). To compute log₂(X) in base10 is log(X) / log(2). Or in ln mode, it is just ln(X).

On a Texas Instruments calculator, this key stroke sequence for log₂(X) is:   (the value of X) log ÷ 2 log =
Either the log or the ln key can correctly compute log2 that way.
(but the internal constant values of log10, loge, log2 are all different)

If you don't have a scientific calculator, Windows and iPhone has one (and surely many others), and Google has one online (search CALC).

Examples of log bases:
log10(2) = 0.30103
log₂(2) = 1
loge(2) = ln(2) = 0.69315 (JavaScript returns this constant with Math.LN2 (so can use that for loge(2), but NOT 0.30102 in Javascript). But even better, Javascript also has a function Math.log2(x) that already does log2.
Using any log base computes correctly if you are consistent, but NOT if you specify a wrong constant assumed incorrectly for the log base used.

Handheld scientific calculators (and the Windows Calc program) have both modes, and likely have one key called lnx or ln which is Natural loge, and another key called log which is Common log10, which simply does that conversion. Using either log system works if consistent, but my point here is that in programming languages, loge(2) is NOT 0.3.

Again, here's the necessary trick about computing EV ratios of values. Stops of shutter speed or ISO are 2x steps of intensity, but the literal f/Stop Numbers are √2 steps. We know their meaning, but the actual f/Stop Numbers must be squared to be proportional to 2x steps of Exposure. Squaring converts the √2 factor to a power of 2, necessary for EV and any other exposure calculation. Most exposure calculations (Except Not for Guide Number) simply must first square f/Stop Numbers or f/stop Ratios (to become powers of 2 instead of powers or √2   Squaring is NOT done for shutter speed or ISO intensity ratios. And ratios of f/Stop Numbers are reversed for proper sign, and squared. Squaring f/Stop Numbers was said several times now, I hope it is clear.

Examples of ratios:

The difference in ISO 400 from ISO 100 is log₂(400 / 100) = 2 EV (± result is the first relative to the second).
The difference in 1/4 second from 1/16 second is log₂(0.25 / 0.0625) = 2 EV.

The difference in f/8 from f/4 is log₂( (4 / 8)²) = -2 EV.   (f/stop ratios must be squared first)
The difference in f/11 from f/5.6 is log₂( (5.657 / 11.314)²) = -2 EV.
(precise values compute precise results, but Nominal log₂((8 / 11)²) = -0.919 (11 is an approximation)

Or the ratio of 8 seconds vs. 1/8 second: Logs of fractions less than one are negative (because negative exponents create fractions), so log₂(8) = 3, and log₂(1/8) = -3. In APEX terms (subtraction of exponents is same as division of the values), so this ratio difference is EV = 3 - (-3) = (3 + 3) = 6 EV. Or EV is log₂ of the ratio of two intensity values, log₂(8 seconds ÷ 1/8 second) = 6 EV difference (and 26 = 64 exposure difference factor).

Smaller numbers are less time exposure or less ISO exposure, but are greater f/stop exposure (running opposite directions). To handle that, I simply reverse the division order for f/stops, as shown. Fractional ratios are negative logs. You will compute precise results (for example, for compensations or EV values or Guide Number values) if you use the precise values instead of the approximate nominals.

EV is the power of 2 that gives this intensity ratio, 2x multiples, of 1, 2, 4, 8, 16, 32 ... values of intensity. Log₂ computes that exponent of that 2.

EV sign of ratios of values is negative if ratio is a fraction less than one.
And the EV result is an exact precise value if you use the exact precise setting values.

Logarithms are used for many common purposes (described as powers of 2 or 10 or e, etc):

• Photographic exposure increments: 2EV = N²/t   so EV = log₂(N²/t)
• Ph scale of acidity in chemistry: Ph = -log10(hydrogen ion concentration). Distilled water is Ph 7.
• Interest rate and biology (growth calculations, loge).
• Wind speed and earthquakes and audio volume dB (intensity, log10)
• 88 key keyboard music scale note frequency is a 12 note octave based on 12th root of 2.
With standard of A4 being 440 Hz, Nth piano key frequency = 2(N-49)/12 x 440 Hz.
And A3 will be 220 Hz and A5 will be 880 Hz.
Key 1 A0: 27.5 Hz  key 40 Middle C4: 261.63 Hz   Key 49 A4: 440 Hz   Key 88 C8: 4186 Hz
• There were several scales on a slide rule, like for trig functions and square and cubes or roots, and more, but the main ones for multiplication and division were the C scale (top below) and the D scale (bottom below). Slide rule numbers had to be scaled to represent log values between the ends between 1 and 10. Meaning log10(1) = 0 and log10(10) = 1 (full scale). Log10(2) is 0.301, or 30% of scale, and so marked there. Basically adding the length of two sticks. Decimal points are readjusted by hand afterwards, with additional rules about how many times the scale extended to the left or the right.

Slide rule example: 5.5 ÷ 2 = 2.75 (same method if 5,500,000 / 0.0275 = 200,000,000 after final decimal point is determined).

With logarithms on paper, this is log10(5.5) - log10(2) = log10(2.75), then is 0.74036 - 0.30103 = 0.43933, which antilog(0.43933) can be looked up in log tables, or antilog is 100.43933 = 2.75 (antilog is the calculator INV key).

On the slide rule shown below, Log10(5.5) - log10(2) is 2 on the top C scale aligned with 5.5 on lower D scale, and the subtraction result is at 2.75 on D (at the 1 on the end of the C scale). For readability, you could move a line on a clear window cursor over the 2, which then also was over the 5.5 mark on the D scale.

This multiplication result is shown by adding the length of the current slide rule position at 2 as log10(2.75) + log10(2) = shown by antilog representing 5.5.

Some numbers like 2 x 9 would not line up as shown, so the top C scale had to extend out of the left end, and the right hand 1 index (10) was used at the 5.5 mark. Then the 9 indicated 1.8.

Precision is hard to read precisely at the right end (more than 2 significant digits was arguable), so results were reasonable approximations, not exact. ## Calculating Precise Camera Setting Values with Stop Number

An Introduction to the “Precise goal” calculations is above.

The number of significant digits (of every factor) is important in computing. Modern cameras are pretty accurate, but my using many digits in the chart results does NOT imply mechanical hardware accuracy is always quite that precise. But the target goal is very precise. The charts above may "show" Stop Number here with fewer digits (shown with minimum of four here), but it is an exponent (has large effect), so Stop Number is always used as its full actual precise fractional values (used as like 2 + 1/3, which computes as Stop Number 2.333333) for adequate precision of the exponent math. More significant digits of Stop Number to needed to compute and round accurate large full numbers for 1/16384 second, or ISO 1032127 (which require more than 2 significant digits). Saying, if your own calculation wants to see five accurate significant digits, then all the numbers you use to compute it must have at least five accurate significant digits too. (I find one additional digit works well). But a value like integer 3 if like in "3 dogs" is of course a fully precise value called an Exact Number, see Wikipedia Significant digits.

So the way to compute the precise powers of 2 is to simply number the nominal setting values consecutively, as 0, 1, 2, 3, 4, 5, 6 ... called Stop Number (if that consecutive numbering is not clear here, see the larger example above). These will be the exponents of 2 or √2 computing the precise powers of 2 (to ensure each step is exactly 2x exposure).

Shutter speed is computed as base 2 to exponent Stop Number. But the nominals in the text can appear their nominal way.
f/stop is computed as base √2 = 1.4142 to exponent Stop Number.
Stop Number 0 computes the value 1 (as f/1 or 1 second) because any number to power 0 is 1.

Fractional stops are computed with exponent (Stop Number + fraction).
Example: f/5.6 + 2/3 EV = (√2)(5 + 0.666667) = f/7.12719

The precise goal value for shutter speed is 2Stop Number seconds (which steps are the powers of 2).
Example: 2-7 = 1/128 second

Shutter Speed (duration, seconds)
Nominals 301584211/21/41/81/151/301/601/1251/2501/5001/1000
Precise Goal 3216842 11/21/41/81/161/321/641/1281/2561/5121/1024
Stop Number 54321 0-1-2-3-4-5-6-7-8-9-10

The precise goal value for f/Stop Number is (√2)Stop Number (so that steps of the exposure values will still be the powers of 2).
Example: (√2)7 = f/11.314, which we simply call f/11.
F/stop value can also be computed as square root of (2Stop Number).

f/stop (aperture)
Nominals f/0.5f/0.7f/1f/1.4f/2f/2.8f/4f/5.6f/8f/11f/16f/22
Precise Goal 0.50.707111.414222.828445.6568811.31371622.627
Stop Number -2-10123456789

The precise goal value is this small formula to calculate the precise value:

Value = √2Stop Number for f/stops,   2Stop Number for shutter speed or ISO

This page shows large charts of all possible precise and nominal settings of shutter speed, f/stop and ISO.

A Few Random Examples
Stop
Number
f/stopShutter
Speed
PreciseNominal
-2f/0.5f/0.51/4 sec
-1f/0.7071f/0.71/2 sec
0f/1f/11 second
1f/1.4142f/1.42 secs
1 1/3f/1.587f/1.61.5 secs
1 2/3f/1.782f/1.83.2 secs
2f/2f/24 secs
3f/2.8284f/2.88 secs
4f/4f/416 secs
5f/5.6568f/5.632 secs
5 1/3f/6.35f/6.340 secs
5 2/3f/7.127f/7.151 secs
6f/8f/864 secs
7f/11.3137f/11128 secs
2StopNumber is shutter speed
23 is 8 seconds
2-3 is 1/8 or 0.125 seconds
(√2)StopNumber is f/Stop Number
1.4143 is f/2.828 (nominal f/2.8)

For shutter speed and ISO, the base is 2, to match the 2x stops of EV values. But due to the √2 steps of f/stop being 2x stops, only f/stop uses base of √2.

The concept is there are "Stop Numbers", simply numbered 0, 1, 2, 3, 4, 5... starting at Stop Number 0 which calculates a value of 1. We did not just arbitrarily number them, but instead these are the math exponents, to create powers of 2. Any base number to these exponents creates intervals of the exact powers of that base, and base 2 gives powers of 2 used for Shutter Speed and ISO. 2Stop Number is an exact power multiple of Base 2.

Stop Number 0 is the starting point, because any non-zero number to the power of 0 is value 1 (00 is not defined). Stop Number 0 starts the all-important value sequence 1, 2, 4, 8, 16, 32, etc. (a base of 2 computes powers of two). Photography is concerned with 2x exposure steps, so our base is 2 (except f/Stop Numbers use a base of √2, because our lenses do). So starting points are that 20 is 1 second, and (√2)0 is f/1.

Fractional partial stops (like third or half or tenth stops) simply add the fraction to the Stop Number to compute the value of   Value = Base(Stop Number + fraction).

Note that "Stop Number" is the simple numbering of "stops", 0,1,2,3,4, etc. When used as the exponent of the base, it computes the "f/Stop Number" or the shutter speed values. Negative exponents create fractions, for example 2-2 = 1/4 second, or (√2)-2 = f/0.5. The numbers are necessarily what they are because of this math of the powers of two.

A few examples of concept are shown at right, but Stop Number is also shown in the long charts just above. The Stop Numbers are not shown in the camera, but they are used to compute the camera setting goal targets that are used. The Stop Number as an exponent for thirds may need 4 or 5 significant digits in your calculator (I use 1/3 in programs, don't use just 0.33) to compute a value this close, and then you can round it as desired.

Shutter speed values are base 2 to power of Stop Number — numbering is the powers of 2 so their exposures are exactly 2.0x apart (1 EV). Third stops are cube root of 2 apart, and three thirds add to 1.0 EV. Base 2 to power of Stop Number 3 is value 8 (seconds). Base 2 to power of Stop Number -3 is value 1/8 (seconds).

All full stops are precisely 1.0 EV apart (2.0x intensity). This is a sacred rule, and powers of 2 ensure this precise goal. Doubling shutter time duration or the ISO value is 1.0 EV (powers of 2). However doubling any f/Stop Number is -2 EV (which is sometimes a handy thing to know), due to being powers of √2 (next below).

This method computes the theoretical "precise" goals actually used, which are often slightly different than the nominal numbers we see marked. The nominal marked numbers are just a convenient rounded guide for humans, but the digital camera design always uses the precise values. The mechanical camera result could still vary slightly, but modern digital camera timing is much more accurate than in the past (before digital).

Stop Number creates full stops (of base 2) in a binary 1, 2, 4, 8, 16, 32 ... sequence. The need for 2x exposure steps seems obvious. Stop Number itself is 0, 1, 2, 3, 4, 5 ... for full stops (Stop Number is the exponent calculating either powers of 2 for shutter speed, or powers of √2 for f/stop). Any number (except 0) to exponent 0 is 1.

The value 2Stop Number computes the 1, 2, 4, 8, 16, 32 ... shutter speed full stops. 2x shutter speed duration is 2x exposure (linear), which is one stop. The base is 20 = 1 second.

Negative Stop Numbers will compute fractional numbers (less than one, like 1/4 second).

For fractional stops (like third or half stops), add the fraction (0.333333, 0.666667, or 0.5) to the Stop Number.

## F/stop Values

f/stop = focal length / aperture diameter, so aperture diameter = focal length / f/Stop Number. Aperture is not the actual physical diameter, but is instead the effective diameter as seen though the magnification of the lens front element (see Wikipedia - Entrance Pupil). This definition causes the same f/Stop Number to be the same exposure on any lens of any focal length (so light meters read the same f/stop regardless of which lens).

Aperture f/stop values are base √2 to power of Stop Number (numbering is the powers of √2, so full stop values are 1, 1.414, 2, 2.828, 4, 5.657, 8, etc.) Each full stop value number is exactly √2 apart (1.4142x apart), so that their exposures are exactly 2.0x apart (1 EV). As mentioned before, a handy thing to know is that doubling the actual f/Stop Number is -2 EV of exposure. Third stops are cube root of √2 apart, and three thirds add to 1.0 EV. Base √2 to power of Stop Number 3 is value 2.828.

For fractional stops (like third or half or tenth stops), add the fraction (0.333333, 0.666667, 0.5, or 0.1) to the Stop Number.

Negative Stop Numbers will compute fractional numbers (less than one, like f/0.5).

We can compute Stop Number -3 to be f/0.35, but -2 for f/0.5 is considered a physical limit for a lens to be able to focus well. But f/1.4 or f/2.8 are often a reasonable practical limit (due to diameter, affecting size, weight, quality and cost).

There is a choice for computing f/stop that you might occasionally see. Due to the actual f/Stop Numbers being multiples of √2, f/stop can optionally be computed as (√2)Stop Number, or as: sqrt(2Stop Number) (same math). In math, when the 2 is moved outside the sqrt radical, it must become √2 out there. Same math, same everything. So FWIW, (√2)3 = 2.828 is the same as sqrt(23) = 2.828 (seen sometimes).

StopNum
+ offset
ISO
2^SN
Old ISO
SN  2^SN
0.6438561.56201
1.6438563.12512
2.6438566.2524
3.64385612.538
4.64385625 416
5.64385650 532
6.643856100 664
7.643856200 7128
8.643856400 8256
9.643856800 9512
10.6438561600101024
11.6438563200112048
12.6438566400124096

## ISO Values

This is NOT new. The ISO system was changed around 1960, when light meters first started being added into cameras. But internally (mathematically), ISO is not still quite the same math system as f/stop or shutter speed. Before, if Stop Number 0 is conventionally to be value 1 (like for f/1 f/stops and 1 second shutter speeds... any number to power 0 is value 1), then in that old system starting at ISO 1, nominal ISO 100 is Stop Number 6.6667, which was precise value ISO 101.6, which was the 2/3 stop between full stops 64 and 128.

But now ISO 100 is made to be a full stop. Now an offset (like 1.643586) is added to each Stop Number 0, 1, 2, 3, 4, etc, for the purpose to make ISO 100 be exactly a full stop, and then every stop (thirds and all) are all exactly relative to ISO 100 instead of ISO 1 and 128.

The lines in this little chart are absolutely NOT saying that ISO 4096 became ISO 6400. The ISO values remain exactly the same value as they've always been. All that has changed is the Stop Number that creates them now calls ISO 100 to be a full stop now. The full stop previously was said to be at ISO 128 (in the sequence 1, 2, 4, 8, 16, 32, 64, 128, etc), and then ISO 101.6 was 1/3 stop less. The only change is now ISO 100 is called the full stop, and now the third stops are technically relative to ISO 100 instead of ISO 128. The ISO values are all the same, only our notion of which ones to call the full stops changed. Same values, it just shifted the numbering starting point from 1 to 100. That then calls 100, 200, 400, 800, 1600, 3200, etc all to be Full stops. It does NOT change any ISO value, but only those we wish to call full stops.

Modern digital camera sensors don't use the lowest ISO numbers any more. And since roughly about 1960 (when light meters began appearing in cameras), cameras have adopted the goal for ISO 100 and its multiples to conveniently be assumed full even stops, even though it was about 2/3 EV from a full stop. That does NOT change any ISO number, it just makes calculations a bit different, and a lot better. The base for Stop Numbers is shifted by an offset so that ISO 100 and higher multiples are now actually a full stop (in our math, it does not change any exposure).
ISO (called ASA back then) was done that way earlier than 1960, when we didn't really know or care about this detail, we just loaded a roll of film. But then in the late 1950s came notions of adding semiconductor light meters into cameras, with automation involving EV computation, and then ISO 100 being a full stop seemed like it should be convenient, a nice round number. But of course, it really is a beneficial necessity.

Advantages: Well, the number ISO 100 does look good on our camera dials. 😊 But what makes it actually better is that now all the third stops are precisely relative to ISO 100 instead of 101.6. The big deal in that is now all the calculations are more precise, third stops are actually relative precisely to ISO 100. And it does not hurt anything, and frankly, very few of us ever knew what it meant anyway. We will see no change in our usage. But ISO 100 and ISO 800 and all others of them are still exactly the same as they always were. All that changed is the Stop Number creating them. The 0.643856 offset just shifts the chart down about 1/3 EV. But that changes no ISO value. The Stop Number has shifted a bit so that it computes ISO 100 to indeed be full stop the system of our calculations, but it did not change any exposure.

Some derivation of 0.643856: It may be academic or pedantic maybe, as it is what it is, but there came a time it was thought more aesthetic if multiples of ISO 100 were even full stops. We never used ISO 1, so 100 seems a better ISO base. Not that it mattered except in calculations, but 20 = 1 (any number to power 0 = 1, as in f/stop and shutter speed), so ISO 1 was always the natural starting point before, and it worked fine with ISO 64 and 128 being common full stops. The exact issue before was that decimal 100 (is 102, but 26.6443856), as nice as it is, is not a binary number necessary to be a power of 2. Actually, ISO 101.6 was a third stop less than ISO 128. Binary powers of 2 are 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, etc. (20 = 1)

So the new way (60+ years ago), to make the math agree with that, an offset, for example like log2(100/32) = 0.643856 (which itself computes ISO 1.5625), is added to all ISO Stop Numbers 0, 1, 2, 3, 4, etc, and this works the same for any binary divisor n = 1, 2, 4, 8, 16, 32, 64,, relative to 100. The divisor n just changes which is the smallest first entry, so that ISO 100 is a full stop placed n stops up from the start.

Some of it was optional. A divisor of 100 (as in 100/100) is the old system. A divisor of 1 (as 100/1) makes log2(100) be the first top entry, and all lower values increment by one stop (a power of 2). Or 100/32 is ISO 3.125. A divisor of 25 = 32 then makes ISO 100 be the 5th full stop entry, 5 stops down the list from the top at ISO 3.125 that has Stop Number 1.643586. It does Not change ISO 100 at all, it is still Stop Number 6.643586, 5 stops down from 1.643586 for 3.125. (6 - 1 = 5 EV.)

Log2(100) = 6.643586 computes the exact precise Stop Number of ISO 100 (not of 101.6, but of 100.0), and the log2(100 / n) starts the list n full stops lower in the chart, but it is still a full even 1 stop, and all the full stops are exactly 2x apart, and all stops (thirds, halfs) are based relative to ISO 100. The system is still the same, except just based on ISO 100 instead of ISO 1. It computes third Stop Numbers relative to 100 instead of 1. Starting at Stop Number 0 is still fine for aperture (f/1) or shutter (1 second), but is outdated for ISO 1.

So now a third stop past ISO 100 is 2(6.643856 + 0.333333) = ISO 125.97, which is a new number but still called nominal 125. But ISO 100 is the same old value. 101.6 was as close as it got, a third less than ISO 128). It doesn't change any exposure values, it;s just a different way to calculate it. Our cameras are based on ISO 100 now. The only issue is that 100 is not a binary number. The benefit is that all the thirds are now relative to ISO 100 instead of ISO 1 and 128.

I have seen log₂(100/32) suggested as a standard, but not sure how factual or important that is because several values work the same. Cameras can probably do their own thing, but handheld light meters surely do need a wide range. My old Nikon D800 camera numerically covers ISO 100 to 6400, but it can go a stop further up or down than either limit.

You can see the log₂(100/n) examples detailed by clicking here. All of those offer ISO 100 multiples as full stops, and the precise thirds are relative to them now. ISO 100 is Stop Number 6.643586 in every one of them. The exposure value of the number 100 is Not changed. You can see full charts of the settings, which still looks the same except for the offset Stop Numbers (and 2Stop Number still computes the same).

Click here to toggle Showing the various ISO offset detail on or off. It can of course go higher than the shown Stop Numbers 0..13, but that seemed plenty here.

If curiosity might want to see the Old ISO chart computed with the old film origin starting at ISO 1, then:

Click here to toggle Showing the Old style ISO chart On or Off (Old being before the 1960s).
(based on Stop Number 0 at ISO 1 instead of ISO 100 being a full stop). It starts with the standard 1, 2, 4, 8, 16, 32, 64, 128, etc, but ISO 100 comes out 101.6 a third stop lower than 128, and 200, 400, 800,k 1600, 3200 etc, are similarly "afflicted. Would still work fine, but it was "fixed" anyway, those higher values are more common now. There is no difference in the ISO values or in any exposure. But for ISO 100 to be considered to be an even full stop requires the new system.

Or see charts of all the new ISO numbers.

The precise setting values are still computed in the conventional way as starting at Stop Number 0 at value 1, except it adds an offset to every ISO Stop Number, for example 2(0 + 1.643856) = ISO 3.125. The purpose of this plan is that now it now computes precise full and third and half stops relative to exactly ISO 100 (instead of to ISO 1 and 128). Since we do place ISO 100 so high, it's the best thing to do.

That old way was simpler, but this is just for explanation how ISO isn't that way now. It does not change anything except to use the offset, shifting the numbers slightly. The common values like ISO 100, 200, 400 used to be nominal third stops back then. The even hundreds are now precise full stops in today's digital camera.

If you have come this far, a few facts can be observed now (which very few even know). There really was some point here.

In the old ISO chart (until 60+ years ago, starting at ISO 1), we see that Stop Number 6.6667 was a third stop at ISO 101.6, very close to ISO 100, only a tiny difference, but now it will use exact 100. The setting a third stop more than 100 was 128 (called 125), and now it is 126 (and still called 125). We never noticed the tiny change, but it is more precise and exact. That was 60+ years ago, but it is a difference in the old method that might have been still expected. It is still used for shutter speed and f/stop settings, but not ISO (trying to make sure all is understood).

In the new ISO data detailed just above (about the ISO offset), we see that log2(100/1) is 6.643856 (very close to the old ISO 101.6 value of 6.6667 we used to use), and it means ISO 100 is 6.643858 EV from ISO 1. Adding that ISO offset to Stop Number 0 (adding zero is no change) puts ISO 100 at the beginning of the list. Or using log2(100/32) (ISO 3.125) starts the list 5 stops above ISO 100 (because 25 = 32). ISO 100 is still ISO 100 though, without change. We changed its chart position a bit, but it still represents the same exposure effect that it always did. So the procedure changed a little, but it is the same result, except ISO 100 is now a full exact stop. ISO 100 is NOT changed. ISO 100 is still the same Stop Number 6.643856 power of 2, because log2(100) = 6.643586.

ISO Conversion: The ISO conversion data further above says that
EV800 converted to a New ISO S = EV800 + log₂ (S / 800) = EVS
(to let ISO 800 match the same exposure of ISO S). That EV will be ± as appropriate, minus if S is less than 800. Logs of fractions are negative, and logs of values greater than 1 are positive.

```<select ... > (HTML)
...
<option value="6/0">ISO 100
<option value="6/3">ISO 125 ⅓
<option value="6/5">ISO 140 *½
<option value="6/7">ISO 160 ⅔
<option value="7/0">ISO 200
...
</select>

/3 is 0.333333 (+ ISO offset
/5 is 0.5 added to the 6
/7 is 0.666667 in the code)
```

So log2(ISO1/ISO2) is just the standard ISO conversion (and 100/1 is just converting ISO 1 to 100), and it is the EV difference in the two, which is what log2(100/1) or log2(100/32) are doing (100 is still the same value). The way we convert ISO2 to ISO1 is to add that EV ± difference, which is what Stop Number is doing now.

The only difference in computing is that we add the ISO offset to all ISO Stop Numbers (the choice so that ISO 100 uses Stop Number 6.643856, because 26.643856 = 100). I still code my Select boxes the old way (like as 3/7 meaning Stop Number 3.666667 for 3 2/3 for shutter and f/stop, and also ISO, but then also adding the ISO offset in the code (instead expanding the Select box). That allows one function to process the arithmetic, and optionally return the numeric code (some uses may want to add it), or uses the right base to compute the setting value. These codes are easy and then the values will be correct.

It's really not as mysterious as it might look. And each full stop value is still a 2x 1 EV change from the prior or next one.

Nominal values cannot be computed, they're just a list of what convention has called the various settings for about 100 years. Nominals are the same set of numbers in both old and newer charts, but now the ISO third, half and full definitions are shifted. The camera will still find the proper exposure. The nominal numbers are still rounded approximations. Specifically, for the larger numbers, one full stop greater than any nominal third, half or full stop will still be 2x the numerical value.

For empirical example of today's use of this offset, we see a Nikon D800 DSLR if set to ISO 1250 is 1/3 stop less than 1600. The camera then reports ISO 1250 nominal in the menu and Exif, but deep into the extended Exif (Maker Notes section), it also reports ISO 1270 there, that it actually uses. Users don't much care about the exact numerical value, they just want it to be 1/3 stop less than ISO 1600.

The Nikon D800 DSLR also uses 1/6 stops for ISO in Auto ISO mode, so values like ISO 449 or 566 can be seen in that way (called nominal 450 or 560). 566 is 3/6 or 1/2 stop, but 449 is 1/6 stop. This 100/32 = ISO 3.125 starting from 21.643856 creates those specific numbers like 1270 or 449 or 566. But starting at ISO 1 does not create the same numbers. Light meters today agree on all the Full and third stop ISO numbers, but I've seen other values from other Auto ISO systems.

## APEX Values

This idea of starting ISO at base 3.125 (so ISO 100 would be a full stop) was seen in the APEX (Additive Photographic Exposure) system, which along with EV, was added to ISO specs in the late-1950s when light meters and transistors and batteries started being added into cameras, starting around 1960 or a couple of years after. That metered exposure calculation required use of the Powers of Two increments.

The APEX idea and math was: EV = Av + Tv = Sv + Bv.

These are log₂ values (the Stop Numbers, which are EV numbers), see Wikipedia. Repeating, these APEX values are Not camera settings like f/stop and shutter speed seconds, but instead are the Stop Number (the exponents of √2 and 2 that will compute the setting values).
Av is Aperture Value (using for example Stop Number 3 to denote f/2.8).
Tv is Time Value (shutter speed duration), which these are EV numbers, the exponents (of Stop Number + thirds fraction), with some changes, for example APEX reverses sign to make Tv be positive (for the additions instead of subtractions), but the actual exponent still must be negative for fractional seconds (remember, we didn't have shutter speeds longer than one second back in those days).

Some camera brands still label their aperture and shutter preferred modes as Av and Tv, perhaps it indicates it is metered, but it is technically correct that cameras do actually use the Stop Number logarithms (nevertheless users still think of it as the nominal values). But these APEX terms are the Stop Numbers (the exponents, not the actual setting values).
Sv is Film Speed exponent, APEX starting at ISO 3.125 at Sv = 0, but still requiring addition of 1.643856 to be the actual exponent (3.125 forces ISO 100 and multiples to be even full stops).
Bv is Brightness exponent (foot candles, starting at 6.25), which the light meter measures to compute EV.

From Wikipedia: N is f/Stop Number, t is shutter speed duration Time.

Assume two nominals, f/11 and 1/125 second. The f/11 value is computed using (√2)7 = f/11.314 precise. And the 1/125 second value is 2-7 = 1/128 precise. So the EV formula is EV = log₂(11.314² / 0.0078125) = EV 14. If instead using the camera nominal values of f/11 and 1/125 second, they would compute EV 13.88, maybe approximately close, but not precise, and Not the actual values used.

In the APEX formula EV = Av + Tv = Sv + Bv, adding the exponents is the same as multiplying the actual values (which is just standard logarithm math, see Wikipedia). This was a big deal in 1960, because the simplest transistor chips then were too small to do floating point math, but the logarithms (all values were stored in camera ROM) are simply added or subtracted. And only full stops were used in 1960, not even any halfs. Aperture half stops were approximated by positioning the lens dial halfway between two click stops. Times have changed. 😊

The negative shutter speed Stop Numbers were reversed (-7 to +7) by APEX. Possible because subtraction of exponents is same as division of the values used by the EV formula (and there were no shutters longer than one second then). But subtracting (for divide) a negative log value is addition again anyway. So then 7 - (-7) = 7 + 7 = EV 14, which is the correct EV number. By using prepared tables of exponents, necessary because a floating point math processor was not available back in early days of APEX and EV, nor even today in smaller processors.

25 is 32, so ISO 100/32 = ISO 3.125 is exactly five stops under ISO 100. I did start the ISO chart at this Stop Number log₂(100/32) = 1.643856 to be exactly five stops under ISO 100 in order to match APEX charts starting at the ISO 3.125 that you might see. Note the difference though, APEX refers to the ISO 100 "fifth" stop Value as 5, which is the exponent for their additive system of EV, but technically, the math of converting back to specific ISO number still requires the exponent of 2(5 + 1.643856) = 100. The ISO chart here could have started 4 or 6 stops under 100 to still simply match ISO values you may see in cameras today (with identical results as 5 stops), and APEX chose 5 stops to start at ISO 3.25. ISO 100 is just another number, not special in any way, it was just an arbitrary choice, more than a nice round convenient number for humans, but the change was really helpful in the EV system math. ISO 128 was the early natural full stop (2^7), but it computes ISO 100 as a third stop at 101.6. The new ISO system makes all third stops exactly relative to ISO 100 instead of to 1 and 128.